> For the complete documentation index, see [llms.txt](https://vanilla-8.gitbook.io/vanilla-mmo/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vanilla-8.gitbook.io/vanilla-mmo/highlights/town-relations.md).

# Town Relations

<figure><img src="https://1680475539-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqVeknN2F9CpaKkqZMgAd%2Fuploads%2F1mt2Zm0pNSxu0DwwqmSx%2Fwiki-text5.png?alt=media&amp;token=5b0c148d-2977-45f1-9576-7305f0a4c210" alt=""><figcaption></figcaption></figure>

The Town Relations system lets players compete for exclusive buffs by donating Zeny to their chosen town. The top donor of each town earns a powerful buff that stays active for as long as they hold the leading position — blending economic strategy with competitive gameplay.

**How Donations Work**

* **Minimum Donation** — Contributions must be made in multiples of 50,000 Zeny.
* **Cumulative Total** — Each donation stacks onto your previous contributions, letting you build your lead over time.
* **Live Standings** — Current rankings are visible at all times so you can track your competition.
* **Top Donor Wins** — The player with the highest total donation secures that town's buff.

**Buff Rules**

* **Exclusive to the Leader** — Only the #1 donor of a town receives its buff.
* **Active While Leading** — The buff persists as long as you hold the top position.
* **Instant Transfer** — If another player overtakes your total, the buff shifts to them immediately.
* **One Buff at a Time** — A player can only benefit from a single town buff simultaneously.
* **Daily Reset** — All town donation standings reset every day at **00:00 server time**.

**Town Buffs**

| Town         | Buff Effects                                                                                       |
| ------------ | -------------------------------------------------------------------------------------------------- |
| **Prontera** | <p>Str +3<br>Increase physical melee damage by 5%<br>Ignores physical defense of enemies by 5%</p> |
| **Morocc**   | <p>Agi +3<br>Perfect Dodge +5<br>Increase attack speed by 5%</p>                                   |
| **Geffen**   | <p>Vit +3<br>Def/Mdef +5<br>Increase maximum hp by 5%</p>                                          |
| **Payon**    | <p>Int +3<br>Matk +5<br>Increase magical attack by 5%</p>                                          |
| **Alberta**  | <p>Dex +3<br>Hit +5<br>Increase long range damage by 5%</p>                                        |
| **Izlude**   | <p>Luk +3<br>Critical +5<br>Increase critical damage by 5%</p>                                     |
