> For the complete documentation index, see [llms.txt](https://vanilla-8.gitbook.io/vanilla-mmo/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vanilla-8.gitbook.io/vanilla-mmo/highlights/blueprint-system.md).

# Blueprint System

<figure><img src="https://1680475539-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqVeknN2F9CpaKkqZMgAd%2Fuploads%2FscEOtg4d5uoyVPRMZEzx%2Fwiki-text13.png?alt=media&amp;token=ecbba9a8-f3f1-4827-88d1-d914e342ad90" alt=""><figcaption></figcaption></figure>

The **Blueprint System** allows adventurers to craft powerful and stylish equipment using **Blueprints**. These serve as the foundation for building **Costumes, Headgears, Armors, or Weapons**, giving players both customization and progression options.

* Players acquire **Blueprints** from farming special monsters, gacha NPCs, or purchasing them in special shops.
* Each Blueprint corresponds to a specific item type (Costume, Headgear, Armor, Weapon).
* Using the **Blueprint Manager**, adventurers can combine the Blueprint with required materials to craft the item.
* Crafted items are permanent and can be traded or equipped depending on server rules.
